CASSETTE BOY Featured in Game*Spark Interview

An interview feature on CASSETTE BOY has been published by Game*Spark.
The creator of CASSETTE BOY shares how the game’s central idea, “what you can’t see doesn’t exist,” came to be, as well as the challenges of building a puzzle ARPG around the unique mechanic, the inspiration behind its retro look, and what it’s been like to partner with Pocketpair Publishing.
Read the full interview here:
https://www.gamespark.jp/article/2026/01/21/161842.html